Weekly Update 9/6/10 "Ugh" edition

Posted by Byrdie On Sunday, September 12, 2010 1 comments

2. Assassin's Creed Brotherhood multiplayer beta dated

The Assassin's Creed Brotherhood multiplayer beta which is a PS3 exclusive was dated this week. Aspiring assassin's will be able to test out the multiplayer on October 4th. Beta invites will only be given to people who have pre-ordered the game.

1. Apple launches gamecenter

This week Apple launched the Appe GameCenter- a hub for all the games for the ITouch and IPhone. The gamecenter includes social networking, leaderboards and for the first time, achievements. Although only a few games are available for gamecenter now- more will be added soon. IPad owners (like LOG's Taylor Bayless) can expect gamecenter at some point in November.

You'll probably notice only two news items this week. That's beceause as fall begins there will be less news items and more games coming out so expect more shorthanded weekly updates in the coming weeks.

Mean Streets: Mafia II review

Posted by Byrdie On Monday, September 6, 2010 1 comments

I love Mafia movies. If you told me you would be watching Goodfellas at yopur house, you should expect me to show up on your doorstep with a bowl of pasta. As much as I love Mafia stories, I haven't played, or for that matter found, a really good Mafia game. Mafia II has changed that.

Weekly Update 8/30/10 "Duke Nukem" edition

Posted by Byrdie On Friday, September 3, 2010 1 comments

5. Dead Space 2 multiplayer announced

Dead Space 2 developer Visceral games announced this week that the highly anticipated (mostly by me) game will feature multiplayer mode. While no further details were given, it can be assumed that the inevitable, soldiers vs. necromorphs mode will be available. Rumors are persisting that the multiplayer will be Left 4 Dead esque. More details to come.

4. Killzone 3 gets a release date

The highly anticipated (and hated by LOG's Kaillif Ammen) shooter got a release date this week at PAX. Fans will be slaughtering Helghast's on Febuary 22nd 2011.

Byrd's Nest #8: What Environment means for a game

Posted by Byrdie On Wednesday, September 1, 2010 2 comments

When BioShock: Infinite was announced I became increasingly guilty that I had never finished the first BioShock. So last week I went back and finished it. And when I did, I came to a realization. A realization that along with graphics and gameplay, environment is one of the most important things about a game. Not only does it keep the player excited about the game, it sets the mood and tone of the game. But instead of droning on on the importance of environment, I will give you three examples of how environment is important in the game.